Although the blank slate personality system makes them hard to tell apart, they have some very good faction bonuses. They come from trans-national organizations that would be considered radicals and spies on Old Earth. Rising Tide expands the field of alien world colonization by including four new leaders who aren't necessarily bound by the rigidness of running a nation. It successfully broadens Beyond Earth's gameplay and fixes many of the of the issues the main game has with new features, but causes a few of its own problems while doing so. The developers, Firaxis, have worked to fix some of the gameplay issues, leading up to Rising Tide, Beyond Earth's first major expansion. Although we knew the journey would be challenging, we didn't know at the time that it would be marked with a daunting tech tree, boring leaders, and a maddening amount of alien miasma. Nearly one year ago, humanity took to the stars with Civilization: Beyond Earth.
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